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Games and Simulations
<Coming soon>
- Students as Designers and Creators of Educational Computer Games — Who Else? (pub. online by Microsoft, 2007)
- In Educational Games COMPLEXITY MATTERS — Mini-Games are Trivial — but “Complex” Games Are Not
- How Kids Learn To Cooperate In Video Games — A Guide for Parents and Teachers
- “Modding” – The Newest Authoring Tool
- Really Good News About Your Children’s Video Games –They’re the best learning tools we have
- What Kids Learn That’s POSITIVE From Playing Video Games — Quite a bit, as it turns out…
- The Motivation of Gameplay– or, the REAL 21st Century Learning Revolution
- Types of Learning And Possible Game Styles–A Useful Chart
- Fun, Play and Games: What Makes Games Engaging? (Digital Game-Based Learning, Chapter 5)
- The Intellectual Arcade– A Great Training Concept
- ONLINE DISCUSSION: What Can Education Learn from the Video Game Industry? — Jim Gee, Chris Dede, Marc Prensky and a high school student
- Video Games and the Attack on America
- Simulation Nation — Inventive computer sims can turn dull lessons into hyperreal experiences — If we can get educators to use them. (Edutopia, March 2007)
- Simulations : Are They Games?
- Has Growing Up Digital and Extensive Video Game Playing Affected Younger Military Personnel’s Skill Sets? — A Paper Delivered at I/ITSEC 2003
- True Believers: Digital Game-Based Learning in the Military (Digital Game-Based Learning, Chapter 10)
- DCSO: Incorporating Cyber-Gaming — A Paper Delivered at I/ITSEC 2002
- A Field Game Developer Corps — Is It Time For The “GameBees”?